Mathematics for 3D game programming and computer graphics / by Eric Lengyel
By: Lengyel, Eric.
Material type: BookPublisher: U.S.A Course Technology PTR 2012Edition: 3rd.Description: 545 p. ill 23cm.ISBN: 9781435458864.Subject(s): Computer games -- Programming | Computer graphics�Mathematics | Three-dimensional display systems�Mathematics | GeneralDDC classification: 794.81526Item type | Current location | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
Books | 794.81526 LEN (Browse shelf) | Available | 000545 |
Total holds: 0
Browsing Central Library IIIT Vadodara Shelves Close shelf browser
793.8 GAR Mathematics, magic and mystery | 794.0954 TOP Art of play | 794.81526 ENG Building a game with unity and blender | 794.81526 LEN Mathematics for 3D game programming and computer graphics | 794.81526 QUI Learn to code with games | 794.815265 PAL Build your own PC game in seven easy steps | 794.81676 REE Learning XNA 4.0 |
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