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1. Mathematics for 3D game programming and computer graphics / by Eric Lengyel

by Lengyel, Eric.

Edition: 3rdMaterial type: book Book; Format: print ; Literary form: Not fiction Publisher: U.S.A Course Technology PTR 2012Availability: Items available for loan: [Call number: 794.81526 LEN] (1).

2. Python Game Programming by Example A pragmatic guide for developing your own games with Python / by Alejandro Rodas de Paz

by Rodas de Paz, Alejandro | Howse, Joseph.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Mumbai Packt Publishing 2015Availability: Items available for loan: [Call number: 005.133 ROD] (1).

Central Library, Indian Institute of Information Technology, Vadodara
Block No.9, Government Engineering College,
Sector-28, Gandhinagar, Gujarat - 382028 (India)
library@iiitvadodara.ac.in

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